This article was originally published at Kombo.com on October 30, 2005. It is republished here as part of Review A Great Game Day.
The Dance Dance Revolution arcade and home console games have been around for a while now, but the Nintendo GameCube never quite factored into Konami’s plans for the franchise. That is, until now. Teaming with Nintendo, the two companies have combined their creative energies to mix familiar dance action with the craziness of the Mushroom Kingdom to create Dance Dance Revolution: Mario Mix. Packed in the same box with the Nintendo GameCube Action Pad, Mario Mix includes a vast library of familiar and favorite tunes spanning twenty years of Nintendo history, providing an auditory feast for dancing feet.
When Waluigi breaks into Truffle Towers and absconds with the magical Music Keys, the power of music rains chaos down on the land. Toad rushes to everyone’s favorite plumbers for help and our heroes quickly discover that if they’re going to recover the keys and bring order to the Mushroom Kingdom, they’ll have to dance, dance, and dance some more to make special things happen, such as crossing a flooded river in a boat or thawing a frozen blockade. Other favorite characters (both friend and foe) make appearances throughout the game’s five worlds, some of which Mario will help in return for clues and some of which Mario will try to out-dance for possession of one of the four keys. Mario Mix pokes plenty of fun at itself, pointing out on several occasions the bizarre aspects the game’s storyline. Even Wario gets into the act when he explains his plans to steal the keys from Waluigi in order to create Dance Dance Revolution: Wario Mix, the story of greed and stench as told through interpretive dance.