After embracing the achievement trend last generation with the PlayStation 3, Sony is planning on enhancing the experience of earning trophies when playing the PlayStation 4. In addition to the familiar bronze, silver, gold, and platinum rankings for each trophy, the console can tell you how rare each of your prizes are compared to the total accomplishments of the gaming community. It's another neat metric for the competitive hothead in us all. Game Informer has the details.
The PlayStation 4 will offer a dynamic trophy-rarity system. On your trophy screen, you'll see a classification that identifies a trophy as common, uncommon, rare, and ultra rare, according to a Sony representative. We saw this yesterday morning during a user experience briefing here in New York City.
The rarity will shift over time depending on how many players have earned the trophy, and it's conceivable that any given one could go in either direction. All of your trophies are displayed in the same place now, too. You'll see everything you've earned on PS3, Vita, and PS4 on one screen.
I know that achievements and trophies are not supposed to matter, but I do enjoy earning them. As I say on the upcoming Episode 112 of the Power Button podcast, I find myself going out of my way to earn some of them just for the sake of trying the crazy idea suggested by the goal. String up a bad guy in Just Cause 2 and shoot him before he hits the ground? Sure! Trade color schemes in Street Fighter X Tekken? Why not? Glide across the bridge in Batman: Arkham Origins without touching the ground? Challenge accepted!